58 038171
  • 1 year guarantee
+ 5 years
set
€48.68 €59.88
In stock (Only 8 left in stock)

Description

Compliant with the school curriculum!
Introduction to STEM!

Using a programmable robot teaches:
- self-correction of errors
- analytical reasoning
- logic ("If," "then")
- collaborative work
- distance calculation
- spatial representation
- planning

Played in a real-life context, this coding game is perfect to introduce children to programming and coding (STEM) without electronics. This game teaches children coding through kinaesthetic movements, helping them to concentrate, retain information and self-correct their mistakes. In groups, they prepare a series of steps which must be followed by another child according to their instructions. Obstacles can be added to increase the level.

Technical data

  • Class
    Cycle 2
  • Activity
    for 2 children.
  • Composition
    20 double-sided coding cards, 20 maze mats, 2 robots and 8 “special” cards.
  • Dimensions
    Coding card: Side: 12.7 cm.
  • Duration
    Average game duration : 20 min.
  • Made from
    FOAM.
  • Color
    various
  • Delivery
    Supplied with an educational booklet.

+ Pedagogic

  • Learn the first programming concepts
  • Encourage thinking and logic
  • Promote spatial identification